![]() “In the wake of the revenue surge we saw during Covid, we grew our headcount and related expenses in order to pursue growth more aggressively, expanding existing game teams, our AR platform work, new game projects and roles that support our products and our employees,” Hanke wrote.Įventually, however, “our revenue returned to pre-Covid levels and new projects in games and platform have not delivered revenues commensurate with those investments,” he added. Hanke went on to state what has become a familiar refrain among tech CEOs announcing layoffs: The company grew too fast during the boom in demand for digital services seen in the early days of the pandemic, and now must adjust to a new environment. The privately held company’s breakout hit, Pokemon Go, was among the first mobile games to embrace augmented reality when it launched in 2016. ![]() In a letter to staff announcing the job cuts, Niantic CEO John Hanke said the company is taking other significant actions as well: shuttering its Los Angeles studio, sunsetting its NBA All-World game and halting production on Marvel: World of Heroes. ![]() Niantic, the creator of hit mobile game Pokemon Go, announced it is laying off 230 employees and reorganizing its business as it grapples with new macroeconomic uncertainty.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |